3D Character Artist (México)

3D Character Artist (México)

21 oct
|
Bydrec
|
México

21 oct

Bydrec

México

Responsibilities

- Create high-quality, stylized 3D charactermodels and textures
- Develop low poly models suitable for gameenvironments
- Hand-paint textures without relying on PBRtechniques
- Adhere to and replicate the specific artstyle associated with our video games
- Collaborate with the art team to maintainconsistency across characters
- Optimize 3D models and textures for gameperformance
- Participate in the art review process anditerate based on feedback
- Stay updated on industry trends in stylized3D character creation

Ruirements and Skills

- Proficiency in 3D Studio Max for modeling andtexturing
- Expert-level skills in hand-painting textures
- Strong understanding of low poly modelingtechniques
- Experience in creating game-ready 3D assets
- Solid grasp of anatomy, proportion, andcharacter design principles
- Excellent eye for color, form, and detail instylized art




- Ability to work efficiently and meetdeadlines

Preferred Qualifications:

- Experience working on video gamesdevelopment’s art
- Familiarity with character design and artdirection
- Knowledge of animation principles and riggingbasics
- Experience with other 3D software packages(e.g., Maya, Blender)
- Understanding of game engine limitations andoptimization techniques

If you're passionate about creating charming, stylized 3D characters andhave a portfolio that showcases your ability to work in this unique style, we'dlove to see your work.

Join our team and help bring fantastic characters to life

Free webinars, job-search tips, and conversations with other remote engineers.

📌 3D Character Artist (México)
🏢 Bydrec
📍 México

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