Scopely is seeking a highly motivated
Software Engineer
to join our Playgami team in Mexico City on a hybrid basis working 3 days a week from the hub
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a integral team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people worldwide daily.
Playgami is building the best SaaS gaming platform ever The team strives to create the world's best products for game production, operation, and insights. Powering many award-winning, loved-by-millions franchise games over mobile, web, and PC.
What You'll Do
Design, architect and help implement features to run world-class games at scale
Drive the integration of new features directly with game teams using technologies like Java, C#, and NodeJs
Take responsibility for the quality of what the team creates, helping to establish good practices
Ensure our systems are reliable,
scalable, secure, and highly performant
Deliver code and supporting documentation of the highest quality through good design, attention to detail and system testing on a timely basis
Work in an agile environment where your opinions matter
Team up with skilled colleagues who are committed to delivering the best products possible
Share knowledge, provide feedback, and help colleagues both inside and outside of your team
What We're Looking For
Strong computer science and engineering fundamentals (data structures, concurrency, design patterns, algorithms)
3+ years of experience working with Java, C#, or another OO language, including experience with asynchronous, multi-threaded, parallel programming paradigms
Solid experience with cloud computing (AWS, GCP...) and low-latency, high-scale distributed systems
High-quality and maintainable code writing
Strong English language skills are required
📌 Software Engineer (Xico)
🏢 Scopely
📍 Xico