Technical Game Designer (Creator Tools) (Ciudad de México)

Technical Game Designer (Creator Tools) (Ciudad de México)

16 oct
|
High Voltage Software
|
Ciudad de México

16 oct

High Voltage Software

Ciudad de México

Competitive salary

Technical Game Designer (Creator Tools)
High Voltage is looking for a Technical Game Designer (Creator Tools) to join our growing team. In this role, you'll use your expertise developing creative tools for in-house development and publicly released toolsets for Creators. You will work with engineers, artists, and other designers to enhance the quality of our projects and deliver fresh experiences that empower creators and captivate players. The idóneo candidate would have expertise in user-centered design, an understanding of effective game systems, and creating powerful tools for other disciplines.

Responsibilities

Work hands-on to implement tools in-engine or externally as part of a production pipeline to empower other developers

Break a feature into clear scoped tasks and identifying risks and dependencies early

Architect modular building blocks, systems, and toolsets that empower less technical creators to build high-quality experiences.

Ensure product stability and scalability by establishing performance budgets and constraints for creator-made systems

Writing technical design documentation for users - both internally and publicly

Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to champion workflow improvements and giving quality feedback to your peers

Requirements

Minimum one year of Technical Tools Design experience in the game industry

1-2 years of experience with Unreal Engine 5 in a tools design or technical design capacity on production quality professional, academic, or personal projects

Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary





Strong knowledge of developing toolsets for less technical users with a focus on usability and accessibility

Expert with implementation in the Unreal Engine including: Blueprint Scripting and plugins

Familiar with coding principals including data types, logical operators, functions, and inheritance

Technically skilled and capable of working independently in a small team environment as part of a larger team

Excellent communication, interpersonal, and organizational skills

Ability to communicate effectively and collaborate with others

Passion for video games and user-created experiences (Roblox, Fortnite, etc.)

English proficiency: B2 or higher required

Bonus points

Experience working on multiplayer games and Live Service titles

Experience with procedural or modular content systems

Foundational game systems design knowledge to put yourself in the mind of the user and anticipate high-value tools

Shipped game credits and a personal portfolio for review

Familiarity with UI/UX and developing interfaces for tools

Additional Unreal Engine experience including: C++, Verse, UMG, World Partition, Gameplay Ability System (GAS)

Additional software proficiencies with tools such as: UEFN, Roblox, Figma, and Miro

Experience with other game engines such as Unity, Godot, and proprietary game engines

Benefits





Opportunity to work on some of the biggest AAA games in the industry

Great work-life balance

Collaborative and casual work environment

Competitive salary

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

Work alongside dynamic individuals in the gaming industry

Work within a company with upward career growth opportunities

Work Fully Remote

Full Time Employment Benefits for applicants located in MX only include:

Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days' Christmas bonus, and a 25% vacation premium

After 3 months:

Major and minor medical insurance

Savings fund

Grocery vouchers ($1244.88 MXN)

Salary range: $30k to $35k MXN (gross) per month

All applicants are required to submit their CVs in English as part of the application process.

High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

https://www.artstation.com/highvoltagesoftware

Role Information: EN

Studio: High Voltage

Location: Americas, Mexico, Mexico City

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

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📌 Technical Game Designer (Creator Tools) (Ciudad de México)
🏢 High Voltage Software
📍 Ciudad de México

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