Experience in creating bright, dynamic visual effects in UE5 or Unity;
Experience working with Houdini;
Good knowledge of the Autodesk package;
Solid skills in modelling, UV-mapping and animation in 3Ds Max/ Maya/ Blender, etc.;
Good understanding of the composition basics, sense of movement and harmony of color;
Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
You’re a rockstar
if you have
Work experience in Houdini, Unreal Engine, Fume FX, etc..
Experience as a project lead;
As a part of Room 8
studio, you will
Develop and create original particle systems for Unity and Unreal Engine;
Model objects for effects, involving 3d artists for very complex models;
Create drawn and procedural textures for effects in Photoshop, Substance Designer;
Work closely with other artists to deliver the best results.
Join Us.
get even more!
Competitive financial reward (yes, we are fair enough);
Challenges to raise your XPs score (professional trainings and conferences, internal mentorship);
Health insurance, paid vacation and sick leave;
Culture of diversity & inclusion to unite the most outstanding talents;
Community of people who understand your game passion.
34597
📌 Realtime VFX Lead Artist (Ciudad de México)
🏢 Room 8 Studio
📍 Ciudad de México
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