Remote VFX Artist for Unreal Engine & Sci‑Fi (México)

Remote VFX Artist for Unreal Engine & Sci‑Fi (México)

07 oct
|
Liquid Development
|
México

07 oct

Liquid Development

México

Liquid Development in Mexico City is seeking a talented VFX artist for a fully remote, full-time role creating in-game visual effects across styles from sci-fi to photoreal.

Bring a strong portfolio, experience with Unreal Engine and Maya, and the ability to troubleshoot technical issues. This position offers statutory benefits for MX staff and grocery vouchers, with 32k–35k MXN gross per month.

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📌 Remote VFX Artist for Unreal Engine & Sci‑Fi (México)
🏢 Liquid Development
📍 México

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