Remote Unity & Godot Gameplay Engineer (Santiago Mexquititlán Barrio 1ro.)

Remote Unity & Godot Gameplay Engineer (Santiago Mexquititlán Barrio 1ro.)

06 oct
|
Pavago
|
Santiago Mexquititlán Barrio 1ro.

06 oct

Pavago

Santiago Mexquititlán Barrio 1ro.

Pavago is seeking a Video Game Developer to build, iterate, and maintain games using Unity and Godot. You’ll collaborate with designers and artists to turn concepts into polished gameplay systems, taking ownership of features from prototype through delivery.
Responsibilities include writing clean C# and GDScript code, debugging, optimizing performance, and documenting architecture. Remote role with work during U.S. business hours across multiple projects.

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📌 Remote Unity & Godot Gameplay Engineer (Santiago Mexquititlán Barrio 1ro.)
🏢 Pavago
📍 Santiago Mexquititlán Barrio 1ro.

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Recibe por email las nuevas ofertas de trabajo para: remote unity & godot gameplay engineer (santiago mexquititlán barrio 1ro.) / santiago mexquititlán barrio 1ro.