03 oct
|
Epam Systems
|
Ciudad de México
03 oct
Epam Systems
Ciudad de México
We are looking for a Senior UI Tech Artist to define the technical art systems, materials, and motion language that unify and elevate UI across a game experience. You will create polished, performant UI tech art solutions in Unreal Engine and mentor UI artists while balancing visual fidelity and platform performance. Responsibilities Define UI tech art systems, templates, thematics, and principles for forward-looking UICraft highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5 Build consistent visual patterns for motion, FX, UI transitions, scale, and proportion Establish a cohesive motion language that unifies UI behavior across screens and states Plan UI tech art approaches across platforms to balance visual fidelity and performance Own UI tech art tooling and asset management to improve team efficiency and consistency Create animated transitions and cinematic camera moves using Sequencer and related tools Implement spatial and diegetic UI solutions that blend 3 D and UI through framing and post-processing Optimize shaders, materials, textures, and VFX to meet performance targets Profile runtime performance and diagnose bottlenecks in UI rendering and effects Partner with UX/UI and visual design to add technical polish such as hover states and micro-interactions Mentor UI artists and visual designers through reviews, best practices, and reusable patterns Requirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with UI/front-end game experience Proven mentoring experience supporting UI artists and visual designers Strong cross-platform planning skills balancing fidelity and performance constraints Advanced Unreal Engine 5 skills including Material Editor, Niagara,
and Blueprints Expert Sequencer knowledge for animated transitions and cinematic camera moves Strong material system skills including material functions/systems and shader logic Advanced UV math skills for precise material and texture workflows Strong real-time VFX skills for UI motion, FX, and transitions Solid real-time lighting skills including post-process techniques for mood and atmosphere Strong performance profiling skills including optimization of shaders, textures, and materials Strong motion design skills including timing, easing, and micro-interactions for UIExcellent collaboration skills to elevate established UX/UI designs with technical polish Comfort with ambiguity in exploratory work to find the right feel for a screen or moment Upper-Intermediate English proficiency (B2, Upper-Intermediate)Nice to have Experience building reusable or modular VFX and material systems across large UI surfaces Background in cinematics, trailer production, or environmental mood and lighting design Familiarity with UMG and how UI logic interacts with materials and VFX systems Experience applying AI assistants to speed up iteration, documentation, or asset workflows Deep familiarity with gaming UI conventions and player interaction patterns We offer International projects with top brands Work with global teams of highly skilled, diverse peers Healthcare benefits Employee financial programs Paid time off and sick leave Upskilling, reskilling and certification courses Unlimited access to the Linked In Learning library and 22,000+ courses Integral career opportunities Volunteer and community involvement opportunities EPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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📌 Senior ui tech artist (unreal engine 5) (Ciudad de México)
🏢 Epam Systems
📍 Ciudad de México