Game Developer (Ciudad de México)

Game Developer (Ciudad de México)

02 oct
|
Globant
|
Ciudad de México

02 oct

Globant

Ciudad de México

Game Developer QA Engineer

Responsibilities

- Own validation strategy for Unreal Engine upgrades, including defining and enforcing quality gates (compile, editor, cook/package, runtime, integration).

- Develop scalable CI/CD quality pipelines with clear pass/fail signals and reporting.

- Validate shared engine systems and platform-level technology used across multiple teams.

- Validate and maintain compatibility for internal and third-party plugins across engine versions and platforms.

- Create and maintain cross-project test coverage, including golden path and reusable test suites.

- Work with game teams to test and validate client

- Investigate and debug engine-level issues, including crashes, performance regressions, and integration failures.

- Identify opportunities to improve diagnostics and observability, including logging, metrics, and automated regression detection.

- Define and evangelize QA standards, best practices, and testing strategies across teams.

- Partner with engineering and product teams to improve testability, reliability, and upgrade readiness.

Required Qualifications

- Strong experience with Unreal Engine (UE4 or UE5) in a technical QA or engineering role.

- Proficiency in C++ and familiarity with Blueprints.

- Experience building or maintaining test automation frameworks (Unreal Automation,



Gauntlet, or similar).

- Solid understanding of Unreal Engine architecture, including modules, build systems, and asset pipelines.

- Experience with build, cook, package, and deployment pipelines.

- Experience testing client-server systems and API integrations.

- Familiarity with CI/CD systems (e.g., Jenkins, GitHub Actions) and version control (Git or Perforce).

- Strong debugging skills, including analyzing logs, call stacks, and crash dumps.

- Knowledge of performance and memory profiling tools (e.g., Unreal Insights).

- Strong foundation in test design, risk-based testing, and regression strategies.

Desired Qualifications

- Experience working on central tech, platform, or engine teams supporting multiple products.

- Familiarity with live-service architectures and large-scale backend integrations.

- Experience with plugin/SDK certification and compatibility management.

- Knowledge of multiplayer/networking systems and replication in Unreal.

- Experience testing across multiple platforms, including console and mobile.

- Scripting experience (e.g., Python, Bash) for automation and tooling.

- Strong ability to influence cross-team quality practices and drive organization-wide standards.

📌 Game Developer (Ciudad de México)
🏢 Globant
📍 Ciudad de México

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