02 oct
|
Liquid Development
|
Santiago Mexquititlán Barrio 1ro.
02 oct
Liquid Development
Santiago Mexquititlán Barrio 1ro.
Liquid Development is seeking a skilled Technical Artist to join our team. You will work in Unreal Engine 5 creating complex materials for characters, weapons, environments, and large world set pieces, while deploying Blueprint systems for interactive gameplay elements.
You will mentor peers, establish workflows for artists, and collaborate across AAA projects in a fully remote environment. A strong reel and 2–3 years in Unreal Engine 5 are required, with proficiency in Maya, Houdini, and
#J-18808-Ljbffr
📌 Technical Artist - Unreal VFX & Tools (Remote) (Santiago Mexquititlán Barrio 1ro.)
🏢 Liquid Development
📍 Santiago Mexquititlán Barrio 1ro.