06 sep
|
Liquid Development
|
Mérida
06 sep
Liquid Development
Mérida
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. If you love building environments and believable spaces we'd like to meet you. Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Talent Pipeline Posting Notice Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Environment Artist / Generalist
with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is adecuado for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists. Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles. Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results. Build, assemble, and integrate assets and environments in Unreal Engine, wi
📌 Environment Artist (Mérida)
🏢 Liquid Development
📍 Mérida