Technical Game Designer (México)

Technical Game Designer (México)

22 ago
|
High Voltage Software
|
México

22 ago

High Voltage Software

México

High Voltage is looking for a Technical Game Designer (Creator Tools) to join our growing team. In this role, you’ll use your expertise developing creative tools for in-house development and publicly released toolsets for Creators. You will work with engineers, artists, and other designers to enhance the quality of our projects and deliver fresh experiences that empower creators and captivate players. The idóneo candidate would have expertise in user-centered design, an understanding of effective game systems, and creating powerful tools for other disciplines.

Here are some of the exciting responsibilities you'll have:
- Work hands-on to implement tools in-engine or externally as part of a production pipeline to empower other developers.
- Break a feature into clear scoped tasks and identifying risks and dependencies early
- Architect modular building blocks, systems, and toolsets that empower less technical creators to build high-quality experiences.
- Ensure product stability and scalability by establishing performance budgets and constraints for creator-made systems




- Writing technical design documentation for users - both internally and publicly
- Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to champion workflow improvements and giving quality feedback to your peers

Join High Voltage, and let us supercharge your future

Requirements
- Minimum one year of Technical Tools Design experience in the game industry.
- 1-2 years of experience with Unreal Engine 5 in a tools design or technical design capacity on production quality professional, academic, or personal projects.
- Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
- Strong knowledge of developing toolsets for less technical users with a focus on usability and accessibility
- Expert with implementation in the Unreal Engine including: Blueprint Scripting and plugins
- Familiar wit

📌 Technical Game Designer (México)
🏢 High Voltage Software
📍 México

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