16 ago
|
Play Magic
|
Guadalajara
16 ago
Play Magic
Guadalajara
About the job Senior Animation Programmer (Mexico/Remote)
Mexico or remote, fulltime
Your responsibilities:
Develop and maintain advanced character animation systems in UE4/UE5; Prototype, research into and develop new animation techniques, such as: procedural or physics-based animation, motion matching, etc.; Work closely with riggers, animators, designers, and other teams to improve the animation pipeline and workflow; Develop, support and streamline the connections between technical animation, AI, physics and network systems.
REQUIRED QUALIFICATIONS:
5+ years of experience developing AAA games; Strong understanding of the entire animation pipeline (mocap – in-game realization); Firsthand experience with standard animation techniques such as rigging, skeletons, state machines, ragdolls,
IK, compression, morph, facial animation, etc.; Experience using and basic understanding of animation software such as Havok Behavior, Morpheme, Natural Motion; Experience of cutting-edge animation techniques, such as motion matching, procedural or physics-based animation; Experience of various animation software, such as: Maya, 3DS Max, Motion Builder etc.; Strong understanding of the animation pipeline and team workflow.
BONUS QUALIFICATIONS:
working knowledgein software management systemslike JIRA or similar software.
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📌 Senior Animation Programmer (Mexico/Remote) (Guadalajara)
🏢 Play Magic
📍 Guadalajara