Game Scripting Developer (México)

Game Scripting Developer (México)

15 ago
|
G2I
|
México

15 ago

G2I

México

Join to apply for the Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote) role at G2i Inc.
2 days ago Be among the first 25 applicants
Join to apply for the Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote) role at G2i Inc.
Now prioritizing developers with experience in game scripting or creative tech
GDS is high priority
List of accepted countries and locations
If you’ve built games, contributed to a MUD, or worked with a game engine like Godot, your skills are highly relevant here.
Help train large-language models (LLMs) to generate smart, playable game code.
You’ll participate in the human feedback loop:
- Compare & rank code snippets for game logic, scripting, or scene-building
- Repair & refactor AI-generated code in Lua, GDScript, or LPC for correctness and clarity
- Inject feedback into the RLHF system to shape how the model reasons about code

End result: The model learns how to write, critique, and debug game code like a real developer.
What You’ll Need
- 3+ years of hands-on development experience (indie game dev counts)




- Familiarity with Lua, GDScript, or LPC/MudOS
- Strong instincts for debugging gameplay or scripting bugs
- Clarity in writing—this job is about explaining what’s wrong and why
- Happy working asynchronously in a remote setup

What You Don’t Need
We welcome experience with scripting languages, game engines, and custom tooling.
Logistics
- Location: Fully remote — work from anywhere
- Compensation: $30–$70/hr depending on location and seniority
- Hours: Minimum 15 hrs/week, up to 40 hrs/week available
- Engagement: 1099 contract

If this sounds like a fit, apply here
Seniority level
- Seniority level
Mid-Senior level

Employment type
- Employment type
Contract

Job function
- Job function
Information Technology
- Industries
Software Development

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📌 Game Scripting Developer (México)
🏢 G2I
📍 México

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