Character Animator (Ciudad de México)

Character Animator (Ciudad de México)

15 ago
|
Alex Kong
|
Ciudad de México

15 ago

Alex Kong

Ciudad de México

As an Animator, you will be responsible for working in Maya 2022 to enhance motion capture performances by adding hand animation, refining ground contact, and animating motorcycles. All characters are pre-rigged, and animators must have a compatible version of Maya 2022.

Experience
1 year

Job Level
Mid

Education
No specific requirements

Responsibilities
- Ability to animate in Maya 2022
- Follow direction effectively
- Provide playblast movie files for review

Skills & Knowledge
- Proficient in 3D Character Animation and Mocap polishwithMaya 2022

Software
None specified

Company
Matt Jacobs is a Visual Effects Supervisor, with 25 years of experience in feature films and television for Hollywood, he is spearheading a passion project honoring friendship, motorcycles,



and the Sonoran Desert.

Project
The film unfolds outside an old desert saloon, featuring two buddies, Poncho and Lefty, riding old Harley Davidson motorcycles. The short film runs approximately 5 minutes and is supported by a talented team working on character development and environments in Unreal Engine.

Project Details
- Start Date: 01/01/2024
- Duration: Expected to be completed in 6 months
- Location: Remote
- Contract Type: Freelance
- Benefits: Artists can use this project for their portfolios and collaborate with industry experts.

📌 Character Animator (Ciudad de México)
🏢 Alex Kong
📍 Ciudad de México

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