At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
Responsibilities
- Produce model and texture of 3D object、scene in real-time 3D game engine
- Understand and follow art requirements and specific needs of the project
- Promptly learn any new tools or techniques
- Execute tasks assigned to him according to project schedule while meeting quality expectations
- Using Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for review
- Fix all problems noted by Producer, Team Leader, Art Director or Client
- Promptly report to Team Leader about any difficulties encountered
Qualifications
- Good command of one of the 3D software usage such as Maya, 3D Max, Softimage, and Zbrush
- Sound knowledge about 2D design, painting, texture, etc
- Passionate and motivated to join Game Industry
- College above in Arts or Design major including Architecture Design, Industrial design or textile design)
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide