Senior Technical Animator (Mexico) (Monterrey)

Senior Technical Animator (Mexico) (Monterrey)

09 ago
|
Endava
|
Monterrey

09 ago

Endava

Monterrey

**Company Description**
Technology is our how. And people are our why. For over two decades, we have been harnessing technology to drive meaningful change.
By combining world-class engineering, industry expertise and a people-centric mindset, we consult and partner with leading brands from various industries to create dynamic platforms and intelligent digital experiences that drive innovation and transform businesses.
From prototype to real-world impact - be part of a global shift by doing work that matters.
**Job Description** Endava Games** is a pioneering force in the video game industry, dedicated to developing some of the biggest titles in the market. Our mission is to break down barriers in game development, making cutting-edge technology accessible to all developers, regardless of their size.
We are a diverse and global team that is always striving to be inclusive. We seek talented individuals who are passionate about creating exceptional games and driving innovation in the gaming world.
100% Remote position, working with an international team on AA or AAA games in an Unreal Studio.
**What will you be responsible for**:
We are looking for someone good at supporting the Animators so that they are happier, faster, better. You will be their hero as you talk to everyone and understand what they need, even before they realize it themselves. You make everything less stressful and more enjoyable because you adapt to the situation and provide solutions that just work. No fuss, no drama, just your easy-going attitude as you provide order to the chaos, clarity to vagueness,



and instructions that a 5th grader can understand. If this sounds like you in a nutshell, please keep reading to the part that our overpaid attorneys wrote up!
**Qualifications**
- Bachelor's Degree in Animation, Science, or Engineering
- A recent portfolio demonstrating your technical animation skills in rigging, skinning and Python tools. A detailed description of each example explaining your contribution.
- 5+ years of experience as a Technical Animator/Technical Artist in game development, film or television.
- A minimum of 1 AAA Unreal Engine game shipped for PC and/or 9th Gen Console as a Technical Animator, in the last 3 years.
**Required Skills**:
- Expert knowledge in developing Character/Creature control rigs in DCC and UE5.
- A strong proficiency in Python, PySide, and Unreal Blueprints.
- Solid experience with physics simulations for clothing/accessories and debugging output within UE5.
- Experience with processing and integrating skeletal meshes and animation data into UE5 and debugging related issues.
- Experience in creating/refining secondary motion in engine.
- Ability to optimize animation systems to project requirements.




- Comprehensive knowledge in animation principles, anatomy and kinesiology.
- Ability to create and maintain technical documentation.
- Self-motivated to work independently and in a team to solve problems as they arise.
- Willingness to work directly with teams across multiple territories and time zones.
**Bonus Skills**
- Proficiency in other scripting languages such as OpenMaya, PyMEL, C++ and C#
- Proficiency in inheriting PySide classes and creating UIs manually
- Facial rigging using joint based of blendshapes
**Additional Information**
Discover some of the global benefits that empower our people to become the best version of themselves:
- ** Finance**: Competitive salary package, share plan, company performance bonuses, value-based recognition awards, referral bonus;
- ** Career Development**: Career coaching, global career opportunities, non-linear career paths, internal development programmes for management and technical leadership;
- ** Learning Opportunities**:Complex projects, rotations, internal tech communities, training, certifications, coaching, online learning platforms subscriptions, pass-it-on sessions, workshops, conferences;
- ** Work-Life Balance**: Hybrid work and adaptable working hours, employee assistance programme;
- ** Health**: Global internal wellbeing programme, access to wellbeing apps;
- ** Community**: Global internal tech communities, hobby clubs and interest groups, inclusion and diversity programmes, events and celebrations.

📌 Senior Technical Animator (Mexico) (Monterrey)
🏢 Endava
📍 Monterrey

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