Senior 3D Environment Artist - Talent Pool (2026 Opportunities) (Ciudad de México)

Senior 3D Environment Artist - Talent Pool (2026 Opportunities) (Ciudad de México)

06 ago
|
Liquid Development
|
Ciudad de México

06 ago

Liquid Development

Ciudad de México

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Day‑to‑day, we produce cutting‑edge content for modern game production and grow in demand for our services.

Responsibilities

- Embed in a cross‑functional team collaborating with Concept Art, Animation, Engineering, and other departments to create high‑quality, game‑ready environments that match the project's visual and design intent.
- Support quality control through continuous review of technical and artistic work, providing constructive feedback and maintaining visual cohesion and quality standards.
- Assist Lead Artists and Art Directors in communicating with clients and stakeholders, translating requirements into clear production guidelines and managing professional expectations.
- Lead departmental growth by training and mentoring other artists, designing technical documentation, style guides, and educational materials to standardize workflows.

First 90 Days

- Learn a proprietary engine quickly and work effectively within its constraints.
- Deliver a complete environment area (assets, assembly, materials) that matches concept and art direction.
- Operate with minimal supervision, asking smart questions early and communicating progress clearly.

Key Responsibilities

- Collaborate with art leadership to build artistically consistent, captivating worlds.
- Model, texture, and integrate in‑game environments based on concepts, mock‑ups, and art direction specifications.
- Build and maintain modular environment kits,



including materials and trim sheets.
- Contribute to the project's organization, optimization of data, and production pipelines.
- Track and fix bugs during production and post‑production.

Qualifications

- Strong portfolio showcasing recent work with real‑time environments, hero assets, or modular kits (submission required).
- 6+ years of experience in AAA video game production with a track record of shipped titles.
- Proficiency in industry‑standard 3D modeling, sculpting, and texturing software.
- Experience shipping environment art in multiple game engines.
- Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes.
- Strong knowledge of game production pipelines.
- Strong proactive collaboration and communication skills.
- Experience in training and mentoring artists.
- English proficiency: B2 or higher required.

Bonus

- Experience with Unreal Engine 5.

Benefits

- Work alongside dynamic individuals in the gaming industry.
- Upward career growth opportunities within a remote company.
- Full‑time remote employment.
- Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days’ Christmas bonus, and a 25% vacation premium.
- After 3 months: major and minor medical insurance, savings fund, and grocery vouchers ($1,244.88 MXN).
- Salary range: 40,000 to 45,000 MXN gross per month.

Equal Opportunities

Keywords Studios is dedicated to following a well‑established Equal Opportunities Policy. We endeavor to create a workplace that provides equal opportunities for all employees and potential employees.

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📌 Senior 3D Environment Artist - Talent Pool (2026 Opportunities) (Ciudad de México)
🏢 Liquid Development
📍 Ciudad de México

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