Remote 3D Material Artist for Games (México)

Remote 3D Material Artist for Games (México)

05 ago
|
Liquid Development
|
México

05 ago

Liquid Development

México

A leading art outsourcing studio is seeking experienced 3D Material Artists to join their team and develop high-quality, game-ready materials for exciting projects. Applicants should have a strong portfolio, preferably 3+ years in video game production, and proficiency in Substance Designer and Painter. This remote role offers a full-time employment with comprehensive benefits for candidates in Mexico. Join a team contributing to notable titles like Halo and Mass Effect.
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📌 Remote 3D Material Artist for Games (México)
🏢 Liquid Development
📍 México

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