03 ago
|
Adlecta
|
México
Type:
Part-time, project-based (ongoing work expected)
Start date:
Immediate
About the role
We develop educational games and are looking for a graphic designer to produce artwork for our titles on an ongoing, project-by-project basis. Our visual style has already been established by our lead designer, so the priority isn't original art direction — it's a designer who can faithfully follow a defined style, deliver clean cartoon characters, and recolor existing assets to spec.
Game industry experience is
not
required. What matters is strong cartoon character work, confident coloring, and the discipline to hit a brief exactly.
We have 5–10 projects of this scope lined up to begin with, and expect this to grow into a long-term working relationship for continued product development.
What you'll do (per project)
Design
1 main cartoon character
with
9 motion variants
(following our established style)
Design
4–5 secondary characters
(e.g. zooplankton — simpler, non-distinctive supporting assets)
Recolor an existing background
we provide as a working design file (Adobe Illustrator or InDesign), e.g. shifting a blue sky to gold
Recolor 3–4 individual objects
within that background, e.g. shifting orange coral to salmon
Characters are delivered as standalone assets — no backgrounds bundled with the character itself.
What we're looking for
A strong portfolio of
cute, expressive cartoon characters
with appealing faces and clear personality
Excellent sense of
color
and consistency
Comfort working in
Adobe Illustrator
and/or
InDesign
with files supplied by our team
Ability to
follow detailed specs precisely
and match an established art style rather than impose your own
Reliable turnaround on project-based work
How to apply
Before we move forward, we'd like to see a short sample so we can confirm style fit.
Reference style to match:
the art style used in this fishing game.
Sample task:
create a
cute clam character
in that style. We've also attached a reference image of a clam in a
different
style — share it only to illustrate the kind of cute features and funny expression we like; the final piece should match the fishing-game style, not the reference image's style.
Please submit the clam character with
no background
(the character is treated as a single asset in the game).
To apply, send your portfolio, resume, and the clam sample to
******
.
📌 Freelance Graphic Designer — Cartoon Characters For Educational Games (México)
🏢 Adlecta
📍 México